MR wrote:
> hello,
>
> i got a skeleton model in 3ds and converted it with 3DWin. its all one
> big smooth triangle mesh. i'd like to break it up so that the skeleton
> wasn't frozen into one pose, such as making the forearm and upper
> arm separate meshes so i could get arm movement.
I'm working on a model converter now. If it wouldn't be a problem, I'd like
to see that model so that I could make my converter useful for this sort of
thing.
Got a valid email?
--
Jon A. Cruz
http://www.geocities.com/joncruz/action.html
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